The Central Processing Unit (CPU) is often called “the brain” of the computer. It executes instructions fetched from memory. And while


Core Components

  1. Control Unit (CU): The conductor. It directs the flow of data and tells the ALU what to do.
  2. Arithmetic Logic Unit (ALU): The calculator. Performs Math (ADD, SUB) and Logic (AND, XOR) operations. (See Digital Logic).
  3. Registers: Fast, on-chip memory locations.
    • Program Counter (PC): Holds the memory address of the next instruction.
    • Instruction Register (IR): Holds the current instruction being executed.
    • Accumulator / General Purpose: Stores data for ALU operations.
    • Stack Pointer (SP): Points to the top of the Call Stack(s)

Context Switching

The CPU can only run one process at a time (per core). To multitask, the OS saves the current state of all registers to RAM (the Process Control Block) and loads the registers of the next process. This is a Context Switch.


The Machine Cycle (Fetch-Decode-Execute)

  1. Fetch: The CPU asks RAM for the instruction at the address in the PC.
  2. Decode: The Control Unit figures out what the bytes mean (e.g., 0101 might mean ADD).
  3. Execute: The signal is routed to the ALU or I/O to perform the action.
  4. Store: Results are written back to a Register or RAM.

Instruction Set Architecture (ISA)

The ISA is the interface between Hardware and Software. It defines the set of machine instructions a CPU understands.

  • CISC (Complex Instruction Set): x86 Assembly (Intel/AMD). Many complex instructions.
  • RISC (Reduced Instruction Set): ARM (Mobile/Mac), RISC-V. Fewer, simpler instructions.

From C to CPU: